GSAS partners with Mediaplanet for its Gaming in America campaign!

The GSAS program at HASS is proud to partner with Mediaplanet for its Gaming in America campaign! Studies have shown that women and people of color comprise a large segment of gamers, but unfortunately account for just a small portion of game developers. This campaign advocates for reversing that trend, and increasing representation of female, minority, and LGBTQIA+ stories and characters in games.

And Then There Was Quiet

"And then there was quiet" a multi-media installation with ambisonic sound, video projection, and dance work. 4/27-30 at EMPAC. Multi-Media Artist, Ricardo Tovar Mateus, and Movement Director, Carson Reiners, present quietness or the stillness of movement and sound; viscerally felt during the current times. The stripping away of life and human movement through death leaving behind emptiness, a void. Encompassed by the speed and “loudness” of information which forcibly clashes against our experience.

Tactical Embodiment: Visiting Artist Lecture with Angela Washko

During her visiting artist lecture, media artist Angela Washko will present several different strategies for performing, participating in and transforming online environments that are especially hostile toward women. She will additionally discuss her independent video game projects which propose new approaches to critical storytelling, perspective, and representation in video games.


This event will be held on April 28, 2021 from 4:00 - 5:00 PM EDT.

oin Zoom Meeting

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