Summer 2025 | HASS Topics Courses

Summer 2025 | HASS Topics Courses

200 Year Old Vampires: Reflecting on Motion Picture History Through Undying Eyes | LITR-XXXX
Professor Christopher Jeansonne

Description: Using a role-playing/storytelling framework for learning, students engage with the history of photographic images and motion pictures. Not unlike in a table-top roleplaying game, students create characters that become vampires shortly after the invention of the photographic image. Small groups of these vampires come together as covens, interacting with the world and each other throughout their (un)life, witnessing the evolution of photography and motion pictures up to the present day. From the perspectives of their characters, students therefore encounter 200 years of history and culture—focusing on the history of images, films, TV shows, and streaming digital. The semester will culminate in a ‘Convocation of the Society of Vampires at the Mausoleum of Memory’—wherein the coven contributes a time capsule of images, artifacts, and reflections, helping the fictional society to curate collections of memories from each era of human cultural history.

 

CRN: 
Credits: 4.00
Course Type: 
Prerequisites: 
Restrictions: None

 

Course be applied to the following areas:

 

Social Media and Society | COMM-2962
Professor Corinne Jones 
 
Description: Social media impacts our everyday lives; it affects how we develop our sense of identity, how we communicate with others and develop relationships, and how we find information about topics, products, pop culture, and politics. Simultaneously, social media reciprocally reflects existing social dynamics. This course explores those dynamics and that reciprocal relationship. Specifically, rather than a “how-to” course, this course explores theoretical approaches to social media, including identity formation, community formation, surveillance, and digital labor.

 

CRN: 
Credits: 4.00
Course Type: 
Prerequisites:
Restrictions: 
 

Concept Art | GSAS-XXXX
Professor Rush Swope
 
Description: Concept Art is a production class oriented towards teaching students about Video Game, TV, and Film Concept Art workflows. Students will be working in digital painting applications like Photoshop or Procreate to generate characters, environments, motion studies, costumes, accessories, weapons, and other commonly ideated concepts. Students will learn about broad level art concepts like silhouettes, color theory, painting, shape language, and more. Concept art is commonly seen is video game splash art, comics, graphic novels, visual novel games, and board game art.

 

CRN: 
Credits: 4.00
Course Type: 
Prerequisites: 
Restrictions: 

 

Introduction to Worldbuilding | GSAS-XXXX
Professor Nicholas J. Mizer 
 
Description: This course provides an overview of the art of developing, maintaining, and expanding imagined worlds, with special emphasis on worldbuilding for games. Students will be equipped with tools for collaboratively imagining worlds, presenting those worlds through interactive media, and using worldbuilding techniques to promote positive social change.

 

CRN
Credits: 
Course Type: 
Prerequisites: 
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Contact

The School of Humanities, Arts, and Social Sciences
Russell Sage Laboratory (SAGE) 5304, 110 8th Street, Troy, NY 12180
(518) 276-6575

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