Games and Simulation Arts and Sciences

Rensselaer's Games and Simulations Arts and Sciences (GSAS) degree provides an undergraduate experience like few others available anywhere in the country.

Yesterday, games used to mean playtime. Not anymore.

Game Design Studies: An Interdisciplinary Approach

Today, interactive technology helps shape how young people learn, drives national defense strategies via computer simulations, assists training efforts in physical fitness, biomedicine, and anti-terrorism to name just a few of the practical applications of games and simulation arts. Rensselaer's undergraduate degree program prepares students to capitalize on-and successfully navigate-the explosive growth in the continually-evolving games phenomenon.

Rensselaer's GSAS program helps you acquire a comprehensive understanding of interactive digital media, a balance of disciplinary competencies, and the mastery of a self-defined set of inter-related disciplinary challenges. As a student, you will gain an understanding of games from the broadest range of possible perspectives and play an active role in research and education in disciplines ranging from the visual and aural aspects of new media in the electronic arts, cognition and artificial intelligence in cognitive science, digital graphics and software development in computer science, experimental game design in psychology, human computer interaction and computer graphics in communication and the arts.

At Rensselaer, your education will equip you with the design, technical, communication, and leadership skills needed to enter this exciting field and make an instant impact. Rensselaer's approach to games studies combines theory and practice, along with a strong emphasis on collaborative, interdisciplinary teamwork.

More information about the undergraduate program in GSAS

Games and Simulation Arts and Sciences : Careers

Rensselaer graduates pursue a wide range of careers in games, animation, simulation technology, and interactive media.  A few of the companies our alumni have joined (or founded!) include:

  • 1st Playable Productions
  • Amazon Game Studios
  • Bethesda
  • Blizzard
  • Blue Sky
  • Bungie
  • Cloud Imperium
  • Crystal Dynamics
  • Disney Imagineering
  • Dreamworks
  • Electronic Arts
  • Epic Games
  • Giant Sparrow
  • Harmonix
  • Industrial Light and Magic
  • Infinity Ward
  • King
  • LucasArts
  • Maxis
  • Microsoft
  • PUBG MadGlory
  • Riot Games
  • Telltale Games
  • Thatgamecompany
  • Valve
  • Velan Studios
  • Vicarious Visions
  • WB Games NY
  • Zynga


Troy, Albany, and the Tech Valley Games Cluster

The Capital / Tech Valley region is home to over a dozen game companies, from AAA to “Triple-I” to educational games to solo indie developers.  Local companies include Vicarious Visions, Velan Studios, WB Games NY, 1st Playable Productions and PUBG/MadGlory, as well as community groups, makerspaces and co-working spaces for indie devs including Tech Valley Game Space, the Tech Valley Center of Gravity, the Troy Innovation Garage and the Albany chapter of the International Game Developers Association.  The GSAS Program is one of three New York State Digital Gaming Hubs, regional hubs that work to advance the games industry across the state by connecting higher education, companies, incubators and community partners.  In 2019, the three Hubs (RPI, RIT, and NYU) will form a new NYSTAR Center of Excellence.