Students in the GSAS program have the unique opportunity to work alongside faculty who share years of combined experience in the game design industry. The faculty bring to the program a diverse range of research interests, including computer science, artificial intelligence, interactive art, and serious games.
Assistant Professor, Department of Arts
- B.A., Theatre Studies and German Studies, Brown University, Providence RI.
- M.A., Communication & Culture, York University and Ryerson University, Toronto, Canada.
- Ph.D., Digital Media, Georgia Institute of Technology, Atlanta, GA.
Rebecca Rouse is an Assistant Professor in the Department of Arts at Rensselaer Polytechnic Institute. Rouse is a digital media scholar-practitioner with a background in media studies and performance. Rouse is a core faculty member in the Emergent Reality Lab (ERL and in the Intelligent, Immersive Learning Environments (IILE) research group, which is affiliated with the Center for Cognition, Communication, and Culture (CCC).
A passion for investigating the boundaries between media and performance has been the driving force behind Rouse’s work for the past decade. She produces theoretical work as well as artistic and utilitarian applications that cross the boundaries between computation, performance, and expressive media. Among other projects, she has cast a robot performer in a production of Machinal, created an entirely augmented reality version of Woyzeck, and worked with the Microsoft Kinect to create a responsive gesture-based projection system for after the quake.
Rouse’s research focuses on the dramaturgy of digital technology in performance, media in museums and at cultural heritage sites, and augmented reality, virtual reality, and mixed reality experience design. Visit www.rebeccarouse.com for more information on teaching, research and publications.