Students in the GSAS program have the unique opportunity to work alongside faculty who share years of combined experience in the game design industry. The faculty bring to the program a diverse range of research interests, including computer science, artificial intelligence, interactive art, and serious games.
• Ph.D. Computer-based Music Theory and Acoustics, Stanford University, Center for Computer Research in Music and Acoustics (CCRMA)
• M.A., Music, Science and Technology, Stanford University, Center for Computer Research in Music and Acoustics (CCRMA)
• B.A., Music and Cognitive Science, Dartmouth College
Rob Hamilton joined the Department of Arts at Rensselaer as an Assistant Professor of Music and Media in 2015. As a composer, performer, researcher and software designer his creative and analytical practice explores the cognitive implications of the spaces between interactive game environments, network topographies and procedurally-generated sound and music.
His music, writings and research have been presented at international academic conferences, in concert at festivals and galleries, as well as at commercial venues and trade shows. He holds a Ph.D. in Computer-based Music Theory and Acoustics as well as an M.A. in Music, Science and Technology from Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA) in the Department of Music, a M.M. in Computer Music Composition from the Peabody Institute of the Johns Hopkins University, and a B.A. in Music and Cognitive Science from Dartmouth College.